I've made a pretty funny game where you are in command of some fighter jets and you have to help the rebels with air support on their way to Tripoli. Click the mouse loads to drop the bombs, and get rid of mean old Gaddafi!
You can Play the game Through This Link
Friday, 25 March 2011
Today I submitted my entry to the ISTD (International society of typographic designers) 2011 Student Awards, with the hope of gaining entry to their society. It's been one of the hardest weeks of my life this week, with very little sleep, and a lot of cycling around visiting various printers etc!
My entry is a Novel called Flatland written by Edwin A. Abbot in 1884. I have typeset the entire novel, consisting of 23,233 words over 178 pages, using 5 different paper stocks. I've focussed heavily on typographic detailing. Kering punctation throghout the book, and designing illustrative type. I've also designed a set of typographic devices and paper mechanic, that build upon the Novel's Narrative.
I have reproduced all of the illustrations of the Novel, to be in keeping with the choices of typography, and to communicate a very personal approach from the authors first hand tale.
I bound two copies of the book myself, which also required a lot of detailed and intricate paper cropping. Here are a few photographs of my finished books just before they went off for submission.
Sunday, 13 March 2011
I saw this design project earlier for a mobile phone company called AT&T. The brief was to communicate the global coverage of AT&T, and they solved this by creating images of (hand painted) hands and mobile phones in ways which represent each country. All of the images are so inventive and some of them are really funny.
Tuesday, 8 March 2011
Saturday, 5 March 2011
Friday, 4 March 2011
Here's my final submission for the Maggie's Cancer Care Centres (D&AD Student Awards 2011. HSBC Live Brief). I Had to make loads of changes to it which included recording my own sound piece on my guitar, because I had to own the rights to the soundtrack. I've also made loads of cuts to make it flow nicer, and I had to bring the total length to two and a half minutes. Hope they like it!!
Tuesday, 1 March 2011
I've created a large interactive platform designed to accommodate groups of users in a gallery space. Here's some initial tests of it to show its responsiveness to an infinite number of user touch points, and an explanation of how i've made it.